Using virtual worlds and video games to teach the lessons of reality

Researchers are beginning to wonder whether
video games, long seen as a top time waster for kids and a roadblock to their educational development, might actually be a solution to what ails today's schools rather than a problem.
schools use video games to simulate the real-world situations in the classroom to help students develop critical-thinking skills and enhance their understanding of science and math
River City looks a bit like
Second Life and portrays how three diseases simultaneously affect health in a fictitious city.
Students use technology to keep track of clues that hint at causes of illnesses, form and test hypotheses, develop controlled experiments to test their hypotheses
the ability of students to become immersed in a digital world
which shifts their frame of self reference
It's up to you to save and rebuild the island of Sheylan.
help feed millions of hungry people.